<!-- SOLUV · part 654 -->
st=null,y.reset(),St.reset()},typeof __THREE_DEVTOOLS__<"u"&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}get coordinateSystem(){return ln}get outputColorSpace(){return this._outputColorSpace}set outputColorSpace(t){this._outputColorSpace=t;let e=this.getContext();e.drawingBufferColorSpace=ee._getDrawingBufferColorSpace(t),e.unpackColorSpace=ee._getUnpackColorSpace()}};export{Iu as ACESFilmicToneMapping,$i as AddEquation,jf as AddOperation,ku as AdditiveAnimationBlendMode,Mu as AdditiveBlending,Lu as AgXToneMapping,zu as AlphaFormat,dp as AlwaysCompare,so as AlwaysDepth,ap as AlwaysStencilFunc,ul as AmbientLight,Ml as AnimationAction,Yi as AnimationClip,Rh as AnimationLoader,qh as AnimationMixer,Xh as AnimationObjectGroup,wh as AnimationUtils,Do as ArcCurve,xl as ArrayCamera,gu as ArrowHelper,ih as AttachedBindMode,yl as Audio,Hh as AudioAnalyser,Zr as AudioContext,kh as AudioListener,zh as AudioLoader,_u as AxesHelper,$e as BackSide,sp as BasicDepthPacking,mm as BasicShadowMap,Mo as BatchedMesh,rl as BezierInterpolant,br as Bone,jn as BooleanKeyframeTrack,bl as Box2,Ue as Box3,pu as Box3Helper,Hi as BoxGeometry,fu as BoxHelper,de as BufferAttribute,Yt as BufferGeometry,gl as BufferGeometryLoader,Uu as ByteType,Ln as Cache,Os as Camera,du as CameraHelper,Sh as CanvasTexture,Ro as CapsuleGeometry,No as CatmullRomCurve3,Ru as CineonToneMapping,Io as CircleGeometry,tn as ClampToEdgeWrapping,tu as Clock,Mt as Color,Hr as ColorKeyframeTrack,ee as ColorManagement,ig as Compatibility,vh as CompressedArrayTexture,yh as CompressedCubeTexture,Is as CompressedTexture,Ih as CompressedTextureLoader,wr as ConeGeometry,$f as ConstantAlphaFactor,Zf as ConstantColorFactor,vu as Controls,_l as CubeCamera,Co as CubeDepthTexture,zn as CubeReflectionMapping,yi as CubeRefractionMapping,Gi as CubeTexture,Ph as CubeTextureLoader,Vs as CubeUVReflectionMapping,Cr as CubicBezierCurve,Uo as CubicBezierCurve3,il as CubicInterpolant,Su as CullFaceBack,Lf as CullFaceFront,pm as CullFaceFrontBack,Pf as CullFaceNone,un as Curve,Bo as CurvePath,Nf as CustomBlending,Pu as CustomToneMapping,Ar as CylinderGeometry,nu as Cylindrical,As as Data3DTexture,Es as DataArrayTexture,en as DataTexture,Lh as DataTextureLoader,lh as DataUtils,Nm as DecrementStencilOp,Fm as DecrementWrapStencilOp,Cp as DefaultLoadingManager,Dn as DepthFormat,Si as DepthStencilFormat,gi as DepthTexture,tp as DetachedBindMode,hl as DirectionalLight,uu as DirectionalLightHelper,sl as DiscreteInterpolant,Po as DodecahedronGeometry,On as DoubleSide,Hf as DstAlphaFactor,Xf as DstColorFactor,Km as DynamicCopyUsage,Xm as DynamicDrawUsage,Zm as DynamicReadUsage,Lo as EdgesGeometry,Ps as EllipseCurve,cp as EqualCompare,ao as EqualDepth,Vm as EqualStencilFunc,Kr as EquirectangularReflectionMapping,Qr as EquirectangularRefractionMapping,Tn as Euler,hn as EventDispatcher,Er as ExternalTexture,zo as ExtrudeGeometry,En as FileLoader,ph as Float16BufferAttribute,Tt as Float32BufferAttribute,Ze as FloatType,po as Fog,fo as FogExp2,xh as FramebufferTexture,vi as FrontSide,Qn as Frustum,So as FrustumArray,Kh as GLBufferAttribute,jm as GLSL1,Gu as GLSL3,hp as GreaterCompare,lo as GreaterDepth,hc as GreaterEqualCompare,oo as GreaterEqualDepth,Wm as GreaterEqualStencilFunc,Gm as GreaterStencilFunc,cu as GridHelper,di as Group,Mh as HTMLTexture,wn as HalfFloatType,ol as HemisphereLight,lu as HemisphereLightHelper,Vo as IcosahedronGeometry,Bh as ImageBitmapLoader,Zi as ImageLoader,uo as ImageUtils,Dm as IncrementStencilOp,Um as IncrementWrapStencilOp,mi as InstancedBufferAttribute,ml as InstancedBufferGeometry,$h as InstancedInterleavedBuffer,yo as InstancedMesh,dh as Int16BufferAttribute,fh as Int32BufferAttribute,ch as Int8BufferAttribute,Al as IntType,Rs as InterleavedBuffer,ki as InterleavedBufferAttribute,xi as Interpolant,sh as InterpolateBezier,pr as InterpolateDiscrete,ho as InterpolateLinear,eo as InterpolateSmooth,ng as InterpolationSamplingMode,eg as InterpolationSamplingType,Om as InvertStencilOp,no as KeepStencilOp,sn as KeyframeTrack,_o as LOD,ko as LatheGeometry,ws as Layers,lp as LessCompare,ro as LessDepth,cc as LessEqualCompare,bs as LessEqualDepth,km as LessEqualStencilFunc,zm as LessStencilFunc,Fn as Light,fl as LightProbe,Fs as LightShadow,Un as Line,su as Line3,Oe as LineBasicMaterial,Rr as LineCurve,Fo as LineCurve3,nl as LineDashedMaterial,Eo as LineLoop,pn as LineSegments,ve as LinearFilter,Gr as LinearInterpolant,ym as LinearMipMapLinearFilter,vm as LinearMipMapNearestFilter,Vn as LinearMipmapLinearFilter,jr as LinearMipmapNearestFilter,gr as LinearSRGBColorSpace,wu as LinearToneMapping,_r as LinearTransfer,He as Loader,Yr as LoaderUtils,Xr as LoadingManager,ep as LoopOnce,ip as LoopPingPong,np as LoopRepeat,dm as MOUSE,Pe as Material,gm as MaterialBlending,pl as MaterialLoader,Eg as MathUtils,iu as Matrix2,Xt as Matrix3,Wt as Matrix4,Bf as MaxEquation,Me as Mesh,Nn as MeshBasicMaterial,Vr as MeshDepthMaterial,kr 