<!-- SOLUV · part 519 -->
{return this.translateOnAxis(wd,t)}translateY(t){return this.translateOnAxis(Cd,t)}translateZ(t){return this.translateOnAxis(Rd,t)}localToWorld(t){return this.updateWorldMatrix(!0,!1),t.applyMatrix4(this.matrixWorld)}worldToLocal(t){return this.updateWorldMatrix(!0,!1),t.applyMatrix4(Hn.copy(this.matrixWorld).invert())}lookAt(t,e,n){t.isVector3?fa.copy(t):fa.set(t,e,n);let i=this.parent;this.updateWorldMatrix(!0,!1),Zs.setFromMatrixPosition(this.matrixWorld),this.isCamera||this.isLight?Hn.lookAt(Zs,fa,this.up):Hn.lookAt(fa,Zs,this.up),this.quaternion.setFromRotationMatrix(Hn),i&&(Hn.extractRotation(i.matrixWorld),is.setFromRotationMatrix(Hn),this.quaternion.premultiply(is.invert()))}add(t){if(arguments.length>1){for(let e=0;e<arguments.length;e++)this.add(arguments[e]);return this}return t===this?(Lt("Object3D.add: object can't be added as a child of itself.",t),this):(t&&t.isObject3D?(t.removeFromParent(),t.parent=this,this.children.push(t),t.dispatchEvent(Id),ss.child=t,this.dispatchEvent(ss),ss.child=null):Lt("Object3D.add: object not an instance of THREE.Object3D.",t),this)}remove(t){if(arguments.length>1){for(let n=0;n<arguments.length;n++)this.remove(arguments[n]);return this}let e=this.children.indexOf(t);return e!==-1&&(t.parent=null,this.children.splice(e,1),t.dispatchEvent(Ng),Ec.child=t,this.dispatchEvent(Ec),Ec.child=null),this}removeFromParent(){let t=this.parent;return t!==null&&t.remove(this),this}clear(){return this.remove(...this.children)}attach(t){return this.updateWorldMatrix(!0,!1),Hn.copy(this.matrixWorld).invert(),t.parent!==null&&(t.parent.updateWorldMatrix(!0,!1),Hn.multiply(t.parent.matrixWorld)),t.applyMatrix4(Hn),t.removeFromParent(),t.parent=this,this.children.push(t),t.updateWorldMatrix(!1,!0),t.dispatchEvent(Id),ss.child=t,this.dispatchEvent(ss),ss.child=null,this}getObjectById(t){return this.getObjectByProperty("id",t)}getObjectByName(t){return this.getObjectByProperty("name",t)}getObjectByProperty(t,e){if(this[t]===e)return this;for(let n=0,i=this.children.length;n<i;n++){let a=this.children[n].getObjectByProperty(t,e);if(a!==void 0)return a}}getObjectsByProperty(t,e,n=[]){this[t]===e&&n.push(this);let i=this.children;for(let r=0,a=i.length;r<a;r++)i[r].getObjectsByProperty(t,e,n);return n}getWorldPosition(t){return this.updateWorldMatrix(!0,!1),t.setFromMatrixPosition(this.matrixWorld)}getWorldQuaternion(t){return this.updateWorldMatrix(!0,!1),this.matrixWorld.decompose(Zs,t,Lg),t}getWorldScale(t){return this.updateWorldMatrix(!0,!1),this.matrixWorld.decompose(Zs,Dg,t),t}getWorldDirection(t){this.updateWorldMatrix(!0,!1);let e=this.matrixWorld.elements;return t.set(e[8],e[9],e[10]).normalize()}raycast(){}intersectsFrustum(){}traverse(t){t(this);let e=this.children;for(let n=0,i=e.length;n<i;n++)e[n].traverse(t)}traverseVisible(t){if(this.visible===!1)return;t(this);let e=this.children;for(let n=0,i=e.length;n<i;n++)e[n].traverseVisible(t)}traverseAncestors(t){let e=this.parent;e!==null&&(t(e),e.traverseAncestors(t))}updateMatrix(){this.matrix.compose(this.position,this.quaternion,this.scale);let t=this.pivot;if(t!==null){let e=t.x,n=t.y,i=t.z,r=this.matrix.elements;r[12]+=e-r[0]*e-r[4]*n-r[8]*i,r[13]+=n-r[1]*e-r[5]*n-r[9]*i,r[14]+=i-r[2]*e-r[6]*n-r[10]*i}this.matrixWorldNeedsUpdate=!0}updateMatrixWorld(t){this.matrixAutoUpdate&&this.updateMatrix(),(this.matrixWorldNeedsUpdate||t)&&(this.matrixWorldAutoUpdate===!0&&(this.parent===null?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix)),this.matrixWorldNeedsUpdate=!1,t=!0);let e=this.children;for(let n=0,i=e.length;n<i;n++)e[n].updateMatrixWorld(t)}updateWorldMatrix(t,e,n=!1){let i=this.parent;if(t===!0&&i!==null&&i.updateWorldMatrix(!0,!1),this.matrixAutoUpdate&&this.updateMatrix(),(this.matrixWorldNeedsUpdate||n)&&(this.matrixWorldAutoUpdate===!0&&(this.parent===null?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix)),this.matrixWorldNeedsUpdate=!1,n=!0),e===!0){let r=this.children;for(let a=0,o=r.length;a<o;a++)r[a].updateWorldMatrix(!1,!0,n)}}toJSON(t){let e=t===void 0||typeof t=="string",n={};e&&(t={geometries:{},materials:{},textures:{},images:{},shapes:{},skeletons:{},animations:{},nodes:{}},n.metadata={version:4.7,type:"Object",generator:"Object3D.toJSON"});let i={};i.uuid=this.uuid,i.type=this.type,i.name=this.name,i.castShadow=this.castShadow,i.receiveShadow=this.receiveShadow,i.visible=this.visible,i.frustumCulled=this.frustumCulled,i.renderOrder=this.renderOrder,i.static=this.static,i.matrixAutoUpdate=this.matrixAutoUpdate,Object.keys(this.userData).length>0&&(i.userData=this.userData),i.layers=this.layers.mask,i.matrix=this.matrix.toArray(),i.up=this.up.toArray(),this.pivot!==null&&(i.pivot=this.pivot.toArray()),this.morphTargetDictionary!==void 0&&(i.morphTargetDictionary=Object.assign({},this.morphTargetDictionary)),this.morphTargetInfluences!==void 0&&(i.morphTargetInfluence