<!-- SOLID CITY · part 738 -->
.6);
  stars.position.copy(camera.position); stars.scale.setScalar(camera.far * 0.55);
  stars.material.opacity = 0.32 + 0.68 * smooth((alt - 2000) / 25000);
  hemi.intensity = 0.55; sun.intensity = 1.25;
  ocean.position.set(camAbs.x - origin.x, 0, camAbs.z - origin.z);
}

/* ---------------- HUD + radar ---------------- */
var radar = $('sc-radar'), rg = radar.getContext('2d'), mapImg = null, MAP = { cx: 8600, cz: 0, span: 76000, n: MOBILE ? 150 : 200 };
function buildMap() {
  var c = document.createElement('canvas'); c.width = c.height = MAP.n; var g = c.getContext('2d'), id = g.createImageData(MAP.n, MAP.n);
  for (var j = 0; j < MAP.n; j++) for (var i = 0; i < MAP.n; i++) {
    var x = MAP.cx - MAP.span / 2 + (i + 0.5) / MAP.n * MAP.span, z = MAP.cz - MAP.span / 2 + (j + 0.5) / MAP.n * MAP.span, h = heightAt(x, z), o = (j * MAP.n + i) * 4;
    if (h < 0) { id.data[o] = 10; id.data[o + 1] = 14 + Math.max(0, 30 + h / 20); id.data[o + 2] = 28 + Math.max(0, 30 + h / 20); }
    else { var t = Math.min(1, h / 3500); id.data[o] = 40 + t * 180; id.data[o + 1] = 26 + t * 130; id.data[o + 2] = 22 + t * 60; if (h > 2900) { id.data[o] = id.data[o + 1] = id.data[o + 2] = 225; } }
    id.data[o + 3] = 255;
  }
  g.putImageData(id, 0, 0); mapImg = c;
}
function drawRadar(ax, az, heading) {
  var W = radar.width, H = radar.height, flying = S.mode !== 'walk';
  var rad = !flying ? 900 : S.ship.y > 20000 ? 40000 : S.ship.y > 4000 ? 18000 : 7000;   // metres from centre to edge
  rg.save(); rg.clearRect(0, 0, W, H); rg.beginPath(); rg.arc(W / 2, H / 2, W / 2 - 2, 0, Math.PI * 2); rg.clip();
  rg.fillStyle = '#04070c'; rg.fillRect(0, 0, W, H);
  if (mapImg) {
    var px = mapImg.width / MAP.span, sxp = (ax - (MAP.cx - MAP.span / 2)) * px, szp = (az - (MAP.cz - MAP.span / 2)) * px, sr = rad * px;
    rg.imageSmoothingEnabled = true; rg.drawImage(mapImg, sxp - sr, szp - sr, sr * 2, sr * 2, 0, 0, W, H);
  }
  var sc = (W / 2) / rad;
  function blip(x, z, col, r, txt) { var bx = W / 2 + (x - ax) * sc, by = H / 2 + (z - az) * sc; var d = Math.hypot(bx - W / 2, by - H / 2); if (d > W / 2 - 8) { bx = W / 2 + (bx - W / 2) / d * (W / 2 - 8); by = H / 2 + (by - H / 2) / d * (W / 2 - 8); } rg.fillStyle = col; rg.beginPath(); rg.arc(bx, by, r, 0, Math.PI * 2); rg.fill(); if (txt) { rg.font = 'bold 15px system-ui'; rg.fillText(txt, bx + r + 2, by + 5); } }
  rg.fillStyle = 'rgba(30,20,24,.6)'; var cr = 800 * sc; rg.beginPath(); rg.arc(W / 2 + (0 - ax) * sc, H / 2 + (0 - az) * sc, Math.max(cr, 3), 0, Math.PI * 2); rg.fill();
  blip(D.plaza.x, D.plaza.z, '#e8c36a', 6, flying ? '' : 'F');
  blip(D.studio.x, D.studio.z, '#e8c36a', 6, flying ? '' : 'M');
  blip(D.port.x, D.port.z, '#ff3048', 7, flying ? 'PORT' : 'S');
  blip(D.soul.x, D.soul.z, '#49a6ff', 5, flying ? '' : 'SP');
  if (!flying) blip(SABLE_POS.x, SABLE_POS.z, '#ff8fa0', 4, '');
  if (window.CityHyper) try { CityHyper.radar(rg, blip, flying, sc, ax, az); } catch (e) {}
  if (window.CityWatch) try { CityWatch.radar(rg, blip, flying, sc, ax, az); } catch (e) {}
  if (window.CityCitizens) try { CityCitizens.radar(rg, blip, flying, sc, ax, az); } catch (e) {}
  if (window.CityMonuments) try { CityMonuments.radar(rg, blip, flying, sc, ax, az); } catch (e) {}
  if (window.CitySanctuary) try { CitySanctuary.radar(rg, blip, flying, sc, ax, az); } catch (e) {}
  if (window.CityCampus) try { CityCampus.radar(rg, blip, flying, sc, ax, az); } catch (e) {}
  if (window.CityBook) try { CityBook.radar(rg, blip, flying, sc, ax, az); } catch (e) {}
  if (window.CityPodium) try { CityPodium.radar(rg, blip, flying, sc, ax, az); } catch (e) {}
  if (window.CityHyperTrain) try { CityHyperTrain.radar(rg, blip, flying); } catch (e) {}
  if (window.CitySolidSanctuary) try { CitySolidSanctuary.radar(rg, blip, flying, sc, ax, az); } catch (e) {}
  if (window.CityAncestorRoads) try { CityAncestorRoads.radar(rg, blip, flying, sc, ax, az); } catch (e) {}
  if (window.CityColosseum) try { CityColosseum.radar(rg, blip, flying, sc, ax, az); } catch (e) {}
  if (window.CityImperialColosseum) try { CityImperialColosseum.radar(rg, blip, flying, sc, ax, az); } catch (e) {}
  if (window.CityVillageMauna) try { CityVillageMauna.radar(rg, blip, flying, sc, ax, az); } catch (e) {}
  if (window.CityMountainHomes) try { CityMountainHomes.radar(rg, blip, flying, sc, ax, az); } catch (e) {}
  if (window.CityGateAncestors) try { CityGateAncestors.radar(rg, blip, flying, sc, ax, az); } catch (e) {}
  if (window.CityLanternVigil) try { CityLanternVigil.radar(rg, blip, flying, sc, ax, az); } catch (e) {}
  if (window.CityCompassMeridian) try { CityCompassMeridian.radar(rg, blip, flying, sc, ax, az); } catch (e) {}
  if (window.CityRoostKeel) try { CityRoostKeel.radar(rg, blip, flying, sc, ax, az); } catch (e) {}
  if (window.CityOverlookMira) try { CityOverlookMira.radar(rg, blip, flying, sc, ax, az); } catch (e) {}
  if (window.CityEighthGate) try { CityEighthGate.radar(rg, blip, flying, 