<!-- SOLID CITY · part 1262 -->
nterval(micLock.timer); } catch (e) {}
  try { if (micLock.rec) { micLock.rec.onend = null; micLock.rec.onerror = null; micLock.rec.stop(); } } catch (e2) {}
  micLock.rec = null;
  $('t-form').style.display = '';
  $('sc-talk').classList.remove('behind');
  if (!quiet) logLine('sys', 'Mic off — quiet 20s.');
}
function micRecStart() {
  var SR = window.SpeechRecognition || window.webkitSpeechRecognition;
  if (!micLock.on || micLock.rec || !SR) return;
  var rec = null;
  try { rec = new SR(); } catch (e) { return; }
  micLock.rec = rec;
  rec.lang = 'en-US'; rec.interimResults = true; rec.continuous = true;
  var finalSent = '';
  rec.onresult = function (ev) {
    micLock.aborts = 0;
    var s = '', fin = false, i;
    for (i = 0; i < ev.results.length; i++) { s += ev.results[i][0].transcript; if (ev.results[i].isFinal) fin = true; }
    if (window.__sableSpeaking) { if (s.trim()) micLock.lastVoice = Date.now(); return; }
    if (s.trim()) micLock.lastVoice = Date.now();
    if (fin && s.trim() && s.trim() !== finalSent) { finalSent = s.trim(); sendTalk(s.trim()); }
  };
  rec.onerror = function (ev) {
    if (ev.error === 'not-allowed' || ev.error === 'service-not-allowed') { logLine('sys', 'Mic blocked.'); micLockStop(true); return; }
    if (ev.error === 'aborted') { micLock.aborts = (micLock.aborts || 0) + 1; if (micLock.aborts >= 3) { logLine('sys', 'Mic keeps aborting — tap the mic button to retry.'); micLockStop(true); } return; }
    logLine('sys', 'Mic: ' + ev.error);
  };
  rec.onend = function () {
    micLock.rec = null;
    if (!micLock.on || (micLock.aborts || 0) >= 3) return;
    setTimeout(micRecStart, 400);
  };
  try { rec.start(); } catch (e) { micLock.rec = null; }
}

/* ---------------- main loop ---------------- */
var workTimes = [], last = performance.now(), fpsAcc = 0, fpsN = 0, fpsVal = 60, running = false, frameTimes = [];
function frame(now) {
  if (!running) return;
  requestAnimationFrame(frame);
  var now0 = performance.now();
  var dt = Math.min(0.1, (now - last) / 1000); last = now; S.t += dt;
  frameTimes.push(dt * 1000); if (frameTimes.length > 600) frameTimes.shift();
  fpsAcc += dt; fpsN++; if (fpsAcc > 0.5) { fpsVal = fpsN / fpsAcc; fpsAcc = 0; fpsN = 0; }
  if (S.mode === 'walk') updateWalk(dt);
  else if (S.mode === 'countdown') { countT = (countEnd - now) / 1000; var ct = countT > 0 ? String(Math.ceil(countT)) : 'GO'; if (ct !== countShown) { countShown = ct; $('sc-count').textContent = ct; } shipFlames.forEach(function (f) { f.scale.setScalar(0.4 + Math.random() * 0.3); }); if (countT < -0.5) { $('sc-count').hidden = true; S.mode = 'launch'; S.launchT = 0; } }
  else if (S.mode === 'launch') updateLaunch(dt);
  else if (S.mode === 'fly') updateFly(dt);
  else if (S.mode === 'auto') updateAuto(dt);
  else if (S.mode === 'watch') { if (window.CityWatch) CityWatch.fly(dt); else S.mode = 'fly'; }
  if (window.CityHyper) CityHyper.update(dt);
  if (window.CityWatch) CityWatch.update(dt);
  if (window.CityForge) CityForge.update(dt);
  if (window.CityCitizens) CityCitizens.update(dt);
  if (window.CityMonuments) CityMonuments.update(dt);
  if (window.CitySanctuary) try { CitySanctuary.update(dt); } catch (e) {}
  if (window.CityCampus) try { CityCampus.update(dt); } catch (e) {}
  if (window.CityBook) try { CityBook.update(dt); } catch (e) {}
  if (window.CityPodium) try { CityPodium.update(dt); } catch (e) {}
  // ship + avatar + sable placement (scene space = absolute - origin)
  ship.position.set(S.ship.x - origin.x, S.ship.y, S.ship.z - origin.z); ship.quaternion.copy(S.ship.q);
  var fl = S.mode === 'fly' || S.mode === 'auto' || S.mode === 'launch' || S.mode === 'watch' ? 0.6 + Math.min(S.ship.speed, 3000) / 1200 + (S.ship.boost ? 0.8 : 0) : S.mode === 'countdown' ? null : 0.01;
  if (fl !== null) shipFlames.forEach(function (f) { f.scale.set(1, Math.min(fl, 2.2) * (0.9 + Math.random() * 0.2), 1); });
  avatar.position.set(S.p.x - origin.x, S.p.y, S.p.z - origin.z);
  sable.position.set(SABLE_POS.x - origin.x, SABLE_POS.y + 0.1 + Math.sin(S.t * 1.3) * 0.06, SABLE_POS.z - origin.z);
  if (S.mode === 'walk') sable.rotation.y = Math.atan2(S.p.x - SABLE_POS.x, S.p.z - SABLE_POS.z);
  sable.userData.halo.rotation.z = S.t;
  for (var i = 0; i < animated.length; i++) animated[i](S.t);
  placeCamera(dt);
  updateTerrain({ x: camAbs.x, y: camAbs.y, z: camAbs.z }, MOBILE ? 4 : 6);
  updateHUD(dt);
  renderer.render(scene, camera);
  if (PERF) { renderer.getContext().finish(); workTimes.push(performance.now() - now0); if (workTimes.length > 600) workTimes.shift(); }
}

/* ---------------- boot ---------------- */
var cityBuilt = false;
function boot() {
  $('sc-load').textContent = 'Raising the capital…';
  setTimeout(function () {
    buildCity(); cityBuilt = true; try { dispatchEvent(new Event('sc-city-built')); } catch (e) {}
    $('sc-load').textContent = 'Generating the island chain…';
    setTimeout(function () {
      camAbs.set(0, 30,