<!-- SAGA · part 134 -->
ndColor:new tn};break;case"RectAreaLight":n={color:new tn,position:new Lt,halfWidth:new Lt,halfHeight:new Lt}}return t[e.id]=n,n}}}let rs=0;function ss(t,e){return(e.castShadow?1:0)-(t.castShadow?1:0)}function as(t,e){const n=new is,i=function(){const t={};return{get:function(e){if(void 0!==t[e.id])return t[e.id];let n;switch(e.type){case"DirectionalLight":case"SpotLight":n={shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new vt};break;case"PointLight":n={shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new vt,shadowCameraNear:1,shadowCameraFar:1e3}}return t[e.id]=n,n}}}(),r={version:0,hash:{directionalLength:-1,pointLength:-1,spotLength:-1,rectAreaLength:-1,hemiLength:-1,numDirectionalShadows:-1,numPointShadows:-1,numSpotShadows:-1},ambient:[0,0,0],probe:[],directional:[],directionalShadow:[],directionalShadowMap:[],directionalShadowMatrix:[],spot:[],spotShadow:[],spotShadowMap:[],spotShadowMatrix:[],rectArea:[],rectAreaLTC1:null,rectAreaLTC2:null,point:[],pointShadow:[],pointShadowMap:[],pointShadowMatrix:[],hemi:[]};for(let t=0;t<9;t++)r.probe.push(new Lt);const s=new Lt,a=new se,o=new se;return{setup:function(s){let a=0,o=0,l=0;for(let t=0;t<9;t++)r.probe[t].set(0,0,0);let c=0,h=0,u=0,d=0,p=0,m=0,f=0,g=0;s.sort(ss);for(let t=0,e=s.length;t<e;t++){const e=s[t],v=e.color,y=e.intensity,x=e.distance,_=e.shadow&&e.shadow.map?e.shadow.map.texture:null;if(e.isAmbientLight)a+=v.r*y,o+=v.g*y,l+=v.b*y;else if(e.isLightProbe)for(let t=0;t<9;t++)r.probe[t].addScaledVector(e.sh.coefficients[t],y);else if(e.isDirectionalLight){const t=n.get(e);if(t.color.copy(e.color).multiplyScalar(e.intensity),e.castShadow){const t=e.shadow,n=i.get(e);n.shadowBias=t.bias,n.shadowNormalBias=t.normalBias,n.shadowRadius=t.radius,n.shadowMapSize=t.mapSize,r.directionalShadow[c]=n,r.directionalShadowMap[c]=_,r.directionalShadowMatrix[c]=e.shadow.matrix,m++}r.directional[c]=t,c++}else if(e.isSpotLight){const t=n.get(e);if(t.position.setFromMatrixPosition(e.matrixWorld),t.color.copy(v).multiplyScalar(y),t.distance=x,t.coneCos=Math.cos(e.angle),t.penumbraCos=Math.cos(e.angle*(1-e.penumbra)),t.decay=e.decay,e.castShadow){const t=e.shadow,n=i.get(e);n.shadowBias=t.bias,n.shadowNormalBias=t.normalBias,n.shadowRadius=t.radius,n.shadowMapSize=t.mapSize,r.spotShadow[u]=n,r.spotShadowMap[u]=_,r.spotShadowMatrix[u]=e.shadow.matrix,g++}r.spot[u]=t,u++}else if(e.isRectAreaLight){const t=n.get(e);t.color.copy(v).multiplyScalar(y),t.halfWidth.set(.5*e.width,0,0),t.halfHeight.set(0,.5*e.height,0),r.rectArea[d]=t,d++}else if(e.isPointLight){const t=n.get(e);if(t.color.copy(e.color).multiplyScalar(e.intensity),t.distance=e.distance,t.decay=e.decay,e.castShadow){const t=e.shadow,n=i.get(e);n.shadowBias=t.bias,n.shadowNormalBias=t.normalBias,n.shadowRadius=t.radius,n.shadowMapSize=t.mapSize,n.shadowCameraNear=t.camera.near,n.shadowCameraFar=t.camera.far,r.pointShadow[h]=n,r.pointShadowMap[h]=_,r.pointShadowMatrix[h]=e.shadow.matrix,f++}r.point[h]=t,h++}else if(e.isHemisphereLight){const t=n.get(e);t.skyColor.copy(e.color).multiplyScalar(y),t.groundColor.copy(e.groundColor).multiplyScalar(y),r.hemi[p]=t,p++}}d>0&&(e.isWebGL2||!0===t.has("OES_texture_float_linear")?(r.rectAreaLTC1=ui.LTC_FLOAT_1,r.rectAreaLTC2=ui.LTC_FLOAT_2):!0===t.has("OES_texture_half_float_linear")?(r.rectAreaLTC1=ui.LTC_HALF_1,r.rectAreaLTC2=ui.LTC_HALF_2):console.error("THREE.WebGLRenderer: Unable to use RectAreaLight. Missing WebGL extensions.")),r.ambient[0]=a,r.ambient[1]=o,r.ambient[2]=l;const v=r.hash;v.directionalLength===c&&v.pointLength===h&&v.spotLength===u&&v.rectAreaLength===d&&v.hemiLength===p&&v.numDirectionalShadows===m&&v.numPointShadows===f&&v.numSpotShadows===g||(r.directional.length=c,r.spot.length=u,r.rectArea.length=d,r.point.length=h,r.hemi.length=p,r.directionalShadow.length=m,r.directionalShadowMap.length=m,r.pointShadow.length=f,r.pointShadowMap.length=f,r.spotShadow.length=g,r.spotShadowMap.length=g,r.directionalShadowMatrix.length=m,r.pointShadowMatrix.length=f,r.spotShadowMatrix.length=g,v.directionalLength=c,v.pointLength=h,v.spotLength=u,v.rectAreaLength=d,v.hemiLength=p,v.numDirectionalShadows=m,v.numPointShadows=f,v.numSpotShadows=g,r.version=rs++)},setupView:function(t,e){let n=0,i=0,l=0,c=0,h=0;const u=e.matrixWorldInverse;for(let e=0,d=t.length;e<d;e++){const d=t[e];if(d.isDirectionalLight){const t=r.directional[n];t.direction.setFromMatrixPosition(d.matrixWorld),s.setFromMatrixPosition(d.target.matrixWorld),t.direction.sub(s),t.direction.transformDirection(u),n++}else if(d.isSpotLight){const t=r.spot[l];t.position.setFromMatrixPosition(d.matrixWorld),t.position.applyMatrix4(u),t.direction.setFromMatrixPosition(d.matrixWorld),s.setFromMatrixPosition(d.target.matrixWorld),t.direction.sub(s),t.direction.transformDirection(u),l++}else if(d.isRectAreaLight){const t=r.rectArea[c];t.position.setFromMatrixPosition(d.matrixWorld),t.position.applyMatrix4(u),o.identity(),a.copy(d.matrixWorld),a.premultiply(u),o