<!-- LIVE · part 164 -->
der=T,this}function Qr(t,e,n,i,r,s){const a=[],o=i.isWebGL2,h=i.logarithmicDepthBuffer,u=i.floatVertexTextures,d=i.maxVertexUniforms,p=i.vertexTextures;let m=i.precision;const f={MeshDepthMaterial:"depth",MeshDistanceMaterial:"distanceRGBA",MeshNormalMaterial:"normal",MeshBasicMaterial:"basic",MeshLambertMaterial:"lambert",MeshPhongMaterial:"phong",MeshToonMaterial:"toon",MeshStandardMaterial:"physical",MeshPhysicalMaterial:"physical",MeshMatcapMaterial:"matcap",LineBasicMaterial:"basic",LineDashedMaterial:"dashed",PointsMaterial:"points",ShadowMaterial:"shadow",SpriteMaterial:"sprite"},g=["precision","isWebGL2","supportsVertexTextures","outputEncoding","instancing","instancingColor","map","mapEncoding","matcap","matcapEncoding","envMap","envMapMode","envMapEncoding","envMapCubeUV","lightMap","lightMapEncoding","aoMap","emissiveMap","emissiveMapEncoding","bumpMap","normalMap","objectSpaceNormalMap","tangentSpaceNormalMap","clearcoatMap","clearcoatRoughnessMap","clearcoatNormalMap","displacementMap","specularMap","roughnessMap","metalnessMap","gradientMap","alphaMap","combine","vertexColors","vertexAlphas","vertexTangents","vertexUvs","uvsVertexOnly","fog","useFog","fogExp2","flatShading","sizeAttenuation","logarithmicDepthBuffer","skinning","maxBones","useVertexTexture","morphTargets","morphNormals","premultipliedAlpha","numDirLights","numPointLights","numSpotLights","numHemiLights","numRectAreaLights","numDirLightShadows","numPointLightShadows","numSpotLightShadows","shadowMapEnabled","shadowMapType","toneMapping","physicallyCorrectLights","alphaTest","doubleSided","flipSided","numClippingPlanes","numClipIntersection","depthPacking","dithering","sheen","transmissionMap"];function v(t){let e;return t&&t.isTexture?e=t.encoding:t&&t.isWebGLRenderTarget?(console.warn("THREE.WebGLPrograms.getTextureEncodingFromMap: don't use render targets as textures. Use their .texture property instead."),e=t.texture.encoding):e=X,e}return{getParameters:function(r,a,g,y,x){const _=y.fog,w=r.isMeshStandardMaterial?y.environment:null,b=e.get(r.envMap||w),M=f[r.type],S=x.isSkinnedMesh?function(t){const e=t.skeleton.bones;if(u)return 1024;{const t=d,n=Math.floor((t-20)/4),i=Math.min(n,e.length);return i<e.length?(console.warn("THREE.WebGLRenderer: Skeleton has "+e.length+" bones. This GPU supports "+i+"."),0):i}}(x):0;let T,E;if(null!==r.precision&&(m=i.getMaxPrecision(r.precision),m!==r.precision&&console.warn("THREE.WebGLProgram.getParameters:",r.precision,"not supported, using",m,"instead.")),M){const t=di[M];T=t.vertexShader,E=t.fragmentShader}else T=r.vertexShader,E=r.fragmentShader;const A=t.getRenderTarget();return{isWebGL2:o,shaderID:M,shaderName:r.type,vertexShader:T,fragmentShader:E,defines:r.defines,isRawShaderMaterial:!0===r.isRawShaderMaterial,glslVersion:r.glslVersion,precision:m,instancing:!0===x.isInstancedMesh,instancingColor:!0===x.isInstancedMesh&&null!==x.instanceColor,supportsVertexTextures:p,outputEncoding:null!==A?v(A.texture):t.outputEncoding,map:!!r.map,mapEncoding:v(r.map),matcap:!!r.matcap,matcapEncoding:v(r.matcap),envMap:!!b,envMapMode:b&&b.mapping,envMapEncoding:v(b),envMapCubeUV:!!b&&(b.mapping===l||b.mapping===c),lightMap:!!r.lightMap,lightMapEncoding:v(r.lightMap),aoMap:!!r.aoMap,emissiveMap:!!r.emissiveMap,emissiveMapEncoding:v(r.emissiveMap),bumpMap:!!r.bumpMap,normalMap:!!r.normalMap,objectSpaceNormalMap:1===r.normalMapType,tangentSpaceNormalMap:0===r.normalMapType,clearcoatMap:!!r.clearcoatMap,clearcoatRoughnessMap:!!r.clearcoatRoughnessMap,clearcoatNormalMap:!!r.clearcoatNormalMap,displacementMap:!!r.displacementMap,roughnessMap:!!r.roughnessMap,metalnessMap:!!r.metalnessMap,specularMap:!!r.specularMap,alphaMap:!!r.alphaMap,gradientMap:!!r.gradientMap,sheen:!!r.sheen,transmissionMap:!!r.transmissionMap,combine:r.combine,vertexTangents:r.normalMap&&r.vertexTangents,vertexColors:r.vertexColors,vertexAlphas:!0===r.vertexColors&&x.geometry&&x.geometry.attributes.color&&4===x.geometry.attributes.color.itemSize,vertexUvs:!!(r.map||r.bumpMap||r.normalMap||r.specularMap||r.alphaMap||r.emissiveMap||r.roughnessMap||r.metalnessMap||r.clearcoatMap||r.clearcoatRoughnessMap||r.clearcoatNormalMap||r.displacementMap||r.transmissionMap),uvsVertexOnly:!(r.map||r.bumpMap||r.normalMap||r.specularMap||r.alphaMap||r.emissiveMap||r.roughnessMap||r.metalnessMap||r.clearcoatNormalMap||r.transmissionMap||!r.displacementMap),fog:!!_,useFog:r.fog,fogExp2:_&&_.isFogExp2,flatShading:!!r.flatShading,sizeAttenuation:r.sizeAttenuation,logarithmicDepthBuffer:h,skinning:r.skinning&&S>0,maxBones:S,useVertexTexture:u,morphTargets:r.morphTargets,morphNormals:r.morphNormals,numDirLights:a.directional.length,numPointLights:a.point.length,numSpotLights:a.spot.length,numRectAreaLights:a.rectArea.length,numHemiLights:a.hemi.length,numDirLightShadows:a.directionalShadowMap.length,numPointLightShadows:a.pointShadowMap.length,numSpotLightShadows:a.spotShadowMap.length,numClippingPlanes:s.numPlanes,numClipInters