<!-- AVATAR-FORGE · part 36 -->
his;

	}

	clone() {

		return new this.constructor( this._x, this._y, this._z, this._order );

	}

	copy( euler ) {

		this._x = euler._x;
		this._y = euler._y;
		this._z = euler._z;
		this._order = euler._order;

		this._onChangeCallback();

		return this;

	}

	setFromRotationMatrix( m, order = this._order, update = true ) {

		// assumes the upper 3x3 of m is a pure rotation matrix (i.e, unscaled)

		const te = m.elements;
		const m11 = te[ 0 ], m12 = te[ 4 ], m13 = te[ 8 ];
		const m21 = te[ 1 ], m22 = te[ 5 ], m23 = te[ 9 ];
		const m31 = te[ 2 ], m32 = te[ 6 ], m33 = te[ 10 ];

		switch ( order ) {

			case 'XYZ':

				this._y = Math.asin( clamp( m13, - 1, 1 ) );

				if ( Math.abs( m13 ) < 0.9999999 ) {

					this._x = Math.atan2( - m23, m33 );
					this._z = Math.atan2( - m12, m11 );

				} else {

					this._x = Math.atan2( m32, m22 );
					this._z = 0;

				}

				break;

			case 'YXZ':

				this._x = Math.asin( - clamp( m23, - 1, 1 ) );

				if ( Math.abs( m23 ) < 0.9999999 ) {

					this._y = Math.atan2( m13, m33 );
					this._z = Math.atan2( m21, m22 );

				} else {

					this._y = Math.atan2( - m31, m11 );
					this._z = 0;

				}

				break;

			case 'ZXY':

				this._x = Math.asin( clamp( m32, - 1, 1 ) );

				if ( Math.abs( m32 ) < 0.9999999 ) {

					this._y = Math.atan2( - m31, m33 );
					this._z = Math.atan2( - m12, m22 );

				} else {

					this._y = 0;
					this._z = Math.atan2( m21, m11 );

				}

				break;

			case 'ZYX':

				this._y = Math.asin( - clamp( m31, - 1, 1 ) );

				if ( Math.abs( m31 ) < 0.9999999 ) {

					this._x = Math.atan2( m32, m33 );
					this._z = Math.atan2( m21, m11 );

				} else {

					this._x = 0;
					this._z = Math.atan2( - m12, m22 );

				}

				break;

			case 'YZX':

				this._z = Math.asin( clamp( m21, - 1, 1 ) );

				if ( Math.abs( m21 ) < 0.9999999 ) {

					this._x = Math.atan2( - m23, m22 );
					this._y = Math.atan2( - m31, m11 );

				} else {

					this._x = 0;
					this._y = Math.atan2( m13, m33 );

				}

				break;

			case 'XZY':

				this._z = Math.asin( - clamp( m12, - 1, 1 ) );

				if ( Math.abs( m12 ) < 0.9999999 ) {

					this._x = Math.atan2( m32, m22 );
					this._y = Math.atan2( m13, m11 );

				} else {

					this._x = Math.atan2( - m23, m33 );
					this._y = 0;

				}

				break;

			default:

				console.warn( 'THREE.Euler: .setFromRotationMatrix() encountered an unknown order: ' + order );

		}

		this._order = order;

		if ( update === true ) this._onChangeCallback();

		return this;

	}

	setFromQuaternion( q, order, update ) {

		_matrix$2.makeRotationFromQuaternion( q );

		return this.setFromRotationMatrix( _matrix$2, order, update );

	}

	setFromVector3( v, order = this._order ) {

		return this.set( v.x, v.y, v.z, order );

	}

	reorder( newOrder ) {

		// WARNING: this discards revolution information -bhouston

		_quaternion$3.setFromEuler( this );

		return this.setFromQuaternion( _quaternion$3, newOrder );

	}

	equals( euler ) {

		return ( euler._x === this._x ) && ( euler._y === this._y ) && ( euler._z === this._z ) && ( euler._order === this._order );

	}

	fromArray( array ) {

		this._x = array[ 0 ];
		this._y = array[ 1 ];
		this._z = array[ 2 ];
		if ( array[ 3 ] !== undefined ) this._order = array[ 3 ];

		this._onChangeCallback();

		return this;

	}

	toArray( array = [], offset = 0 ) {

		array[ offset ] = this._x;
		array[ offset + 1 ] = this._y;
		array[ offset + 2 ] = this._z;
		array[ offset + 3 ] = this._order;

		return array;

	}

	_onChange( callback ) {

		this._onChangeCallback = callback;

		return this;

	}

	_onChangeCallback() {}

	*[ Symbol.iterator ]() {

		yield this._x;
		yield this._y;
		yield this._z;
		yield this._order;

	}

}

Euler.DEFAULT_ORDER = 'XYZ';

class Layers {

	constructor() {

		this.mask = 1 | 0;

	}

	set( channel ) {

		this.mask = ( 1 << channel | 0 ) >>> 0;

	}

	enable( channel ) {

		this.mask |= 1 << channel | 0;

	}

	enableAll() {

		this.mask = 0xffffffff | 0;

	}

	toggle( channel ) {

		this.mask ^= 1 << channel | 0;

	}

	disable( channel ) {

		this.mask &= ~ ( 1 << channel | 0 );

	}

	disableAll() {

		this.mask = 0;

	}

	test( layers ) {

		return ( this.mask & layers.mask ) !== 0;

	}

	isEnabled( channel ) {

		return ( this.mask & ( 1 << channel | 0 ) ) !== 0;

	}

}

let _object3DId = 0;

const _v1$4 = /*@__PURE__*/ new Vector3();
const _q1 = /*@__PURE__*/ new Quaternion();
const _m1$3 = /*@__PURE__*/ new Matrix4();
const _target = /*@__PURE__*/ new Vector3();

const _position$3 = /*@__PURE__*/ new Vector3();
const _scale$2 = /*@__PURE__*/ new Vector3();
const _quaternion$2 = /*@__PURE__*/ new Quaternion();

const _xAxis = /*@__PURE__*/ new Vector3( 1, 0, 0 );
const _yAxis = /*@__PURE__*/ new Vector3( 0, 1, 0 );
const _zAxis = /*@__PURE__*/ new Vector3( 0, 0, 1 );

const _addedEvent = { type: 'added' };
const _removedEvent = { type: 'removed' };

const _childaddedEvent = { type: 'childadded', child: null }